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Real Games: What's Legitimate and What's Not in Contemporary Videogames
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Text Registration
Copyright Title

Real Games: What's Legitimate and What's Not in Contemporary Videogames

Status

Published

on 9 Sept 2019
Year of Creation
2019
Registration Number
TX0008804152
on 9 Sept 2019

Copyright Summary


The U.S. Copyright record (Registration Number: TX0008804152) dated 9 Sept 2019, pertains to an electronic file (eService) titled "Real Games: What's Legitimate and What's Not in Contemporary Videogames" created in 2019. The copyright holder is Massachusetts Institute of Technology, known for their creative contributions in text registration. For any inquiries concerning this copyrighted material, kindly reach out to Massachusetts Institute of Technology.

Copyright Details


Application Details


Registration Number
TX0008804152
Registration Date
9/9/2019
Year of Creation
2019
Agency Marc Code
DLC-CO
Record Status
New
Physical Description
Book, 180 p
First Publication Nation
United States
ISBN
978-0-262-04260-4

Notes


Rights Note: Pamela L. Quick, MIT Press, One Rogers Street, Cambridge, MA, 02142-1209, United States, (617) 253-0080, quik@mit.edu

Statements


Application Title Statement: Real Games: What's Legitimate and What's Not in Contemporary Videogames
Author Statement: Mia Consalvo Citizenship: United States Authorship: text Christopher A. Paul Domicile: United States Authorship: text
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